Virtual Worlds for Language Learning: From Theory to Practice

Virtual Worlds for Language Learning: From Theory to Practice

by Randall Sadler
Virtual Worlds for Language Learning: From Theory to Practice

Virtual Worlds for Language Learning: From Theory to Practice

by Randall Sadler

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Overview

This book focuses on one area in the field of Computer-Mediated Communication that has recently exploded in popularity - Virtual Worlds. Virtual Worlds are online multiplayer three-dimensional environments where avatars represent their real world counterparts. In particular, this text explores the potential for these environments to be used for language learning and telecollaboration. After providing an introduction and history of the area, this volume examines learning theories - both old and new - that apply to the use of Virtual Worlds and language learning. The book also examines some of the most popular Virtual Worlds currently available, including a discussion of the strengths and weaknesses of each. The Virtual World of Second Life is explored in depth, including research examining how users of this world are using language there, and how they are using it to enhance their second language skills.

Product Details

ISBN-13: 9783034305730
Publisher: Peter Lang AG, Internationaler Verlag der Wissenschaften
Publication date: 06/18/2012
Series: Telecollaboration in Education , #2
Pages: 176
Product dimensions: 6.10(w) x 8.86(h) x (d)

About the Author

Randall Sadler is an Associate Professor of Linguistics at the University of Illinois at Urbana-Champaign, where he teaches courses on CMC and Language Learning (CMCLL), Virtual Worlds and Language Learning (VWLL) and Teaching of L2 Reading and Writing. His research focus covers these same areas. He is also the co-owner of the EduNation Islands, located in the Virtual World Second Life, where he may often be found in the guise of his avatar, Randall Renoir.

Table of Contents

Contents: Virtual Worlds – History of Virtual Worlds – Virtual Worlds and Language Learning Theory – Varieties of Virtual World Environments – Language Learning in Second Life.
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